Recomiendo leer el trabajo monográfico titulada Guideline for authors of Learning Objects escrito por Rachel S. Smith de la organización The New Media Consortium. Está disponible (bajo licencia Creative Commons License) desde el siguiente enlace Download the Guidelines for Authors of Learning Objects (32 pages; 1.6 Mb; PDF)
Summary of guidelines
Designing to Enable Learning
- Keep your educational goal in focus.
- Choose meaningful content that directly supports your educational goal.
- Present content in appropriate ways.
- Select appropriate activity structures.
- Consider assessment issues.
Designing the Learner’s Experience: Graphic Design Guidelines
- Each page or screen should be visually balanced.
- Use physical placement on the screen or page to establish and strengthen visual relationships between items.
- Select one or two visual elements and use them throughout the piece to create a sense of rhythm.
- If elements in your design are not the same, make them very different (not just slightly different) to create contrast.
- All elements should work together to create a harmonious whole.
Designing the Learner’s Experience: Usability Guidelines
- Be consistent in the use of design elements, language, formatting, appearance, and functionality.
- Allow learners to control their interactions; give them the freedom to choose how to complete tasks.
- Follow established standards of design and use conventions that are familiar to learners.
- Simplify the design wherever possible, and stick to basic principles of aesthetics.
Designing for Accessibility
- Design for device independence.
- Provide alternative formats for visual and auditory content.
- Allow learners to control moving content.
Designing for Reusability
- Solve the copyright problem for others who want to reuse your materials.
- Make sure your learning object is self-contained and can stand on its own.
- Design your learning object so it may be used by a diverse audience.
Designing for Interoperability: Adding Metadata
- Include appropriate metadata in learning objects you author.
- When you add learning objects to a collection or library, provide requested metadata information.
Choosing a Technology and Development Tools
- Choose a technology and a tool your primary developer is comfortable using (or learning).
- Choose a technology that supports the features you want to include in your learning object.
- Choose a tool that is supported by your institution’s instructional technology staff, if applicable.
- Choose a tool you can afford.
Care and Feeding of Your Learning Objects
- House your learning objects on a secure, stable computer with permanent Internet access.
- Provide contact information, copyright and use licenses, technical requirements, and version information. Keep these current.
- Provide sample assignments, usage tips, links to related resources, and other support material.
.
A continuacion reproduzco el indice del contenido de esta monografia.
Introduction1
Placing Learning Objects in Context1
Defining Learning Objects 1
Our Working Definition 1
Why Do People Use Digital Learning Objects? 2
How Do People Use Learning Objects? 2
Why Do People Make Learning Objects? 3
What Are the Issues? 3
Should You Create a Learning Object? Some Pertinent Questions 4
What educational problem are you trying to solve?4.
How will your learning object be used? 4
What copyright and intellectual property questions should you consider?5
What resources are at your disposal?6
Creating Learning Objects: Some Practical Advice 7
Designing to Enable Learning 7
Designing the Learner’s Experience 10
Graphic Design Guidelines10..
Usability Guidelines 12
Designing for Accessibility13
Designing for Reusability 14
Designing for Interoperability: Adding Metadata15
Metadata Specifications 16
Benefits of Metadata 16
Metadata Guidelines17
Where to Start? Gathering Requirements 17
Methods for Gathering Requirements17
Choosing a Technology and Development Tools18
Marketing Learning Objects 19
Repositories & Libraries 19
Care and Feeding of Your Learning Objects 19
Evaluating Found Learning Objects 20
Parting Thoughts 20
Summary of Guidelines 21
References 22
Advisory & Editorial Board23

[...] This post was mentioned on Twitter by Salomón Rivero López. Salomón Rivero López said: Lineamientos para autores de Objetos de Aprendizaje http://bit.ly/aoIW1C [...]